Archive for Rant

iPhone: 10 Questions

Ask Apple, not me!

Being an iPhone owner for a few weeks over here in the UK, I am pretty much overwhelmed by how cool the device is. So is everyone that sees it.

Every time I use my iPhone for ANYTHING, someone asks a question about it. So here's a short list of the questions I get asked most, with answers.

If you, like me, keep getting asked these, just print this out and shove it in their face.

How Much?

The single most commonly asked question I get is "How much does that thing cost?"

Well, as I'm in the UK, it's a whopping £270 for the Phone [something us Brits aren't used to paying], and then an extra £35 each month for a fairly minimal contract. To make people envious, ensure you make it clear: UNLIMITED INTERNET (but don't mention internet speeds).

I heard the camera is really bad. What's it like?

The camera on the iPhone gained an unfair amount of criticism at launch in my opinion.

Sure, it's not up the LG Viewty's 5 mega pixels, or many Sony Ericssons, but the iPhone's 2MP snapper isn't that bad. It doesn't handle motion shots at all well, but in good light, and if the subject is pretty still, the pictures are perfectly acceptable. And that screen just makes everything look amazing.

What Games does it have?

Ammm. Well, none. "The best iPod we've ever made." But no games.

On the other hand, February, and the SDK will no doubt bring along some awesome games. At the moment, the only fun you can have is via Safari, and rather slow javascript powered games- not exactly the kind of gaming experience most would come to expect after seeing the animated interface of the rest of the phone.

How Slow is the internet?

The question is usually: "The internet?! On your phone?!! Wow let's go on it!!... ... ... ... Why's it taking so long?"

Apple know the internet is slow on the iPhone, there's only so fast a 2.5G data connection can be. All I can say is bring on the days of a nationwide WiFi network! This phone is almost perfect at home/Starbucks, when I am on a high speed WiFi network, but as soon as you venture away from civilisation be prepared for long delays.

Doesn't the Screen scratch really easily?

In a word, no. It's probably the most scratch resistant screen I have experienced on a mobile product. Much better than any previous iPods I have owned. I always carried my 'Pods around in a sock or case of some sort, but I have found there really is no need with the iPhone. In fact, some guys even went as far as to scratch keys down the screen to test its scratch resistance.

Touch Screen? I HATE Touch screens! Why would I want one on my phone?

Because it's the best touch screen you will have ever used. Seriously, the screen is astonishing. Every touch, every slide, every press, the interface responds instantly. Because of the completely flat surface, the screen flush with the fascia, it's very easy to touch every part of the screen, even right at the edges where on other devices it can be a struggle.

This touch screen interface is the product of years of work. It is truly changing the way people think about touch screen technology.

What's the Battery life like?

In fact it's not bad. On the first day of use, I stupidly had WiFi on, and was messing with the browser while listening to iTunes for several hours, and by the afternoon it was dead. Since then I have learnt how to conserve the battery, and it will last for over 2 days without a charge even after healthy usage each day.

Keep bluetooth and WiFi switched off where you can, and use it just as you did with your old phone and you will be pleasantly surprised with the battery life.

Does Google Maps know where I am?

No, not yet. There was a lot of talk just before launch of the iPhone gaining GPS as a secret feature. Sadly this isn't a reality in version 1.

However, Google have recently been beta testing a version of Google Maps for mobile that can gain an approximate location of your phone by finding the nearest 3 phone masts to you. This isn't as accurate as GPS, but it's no where near as battery consuming, or expensive (it's free!) One can only hope that this will make it into the iPhone version of Google Maps soon.

Can you send that song/photo to me over Bluetooth?

Afraid not. The iPhone's Bluetooth connection is only really used for talking to a Bluetooth headset. Nothing more. So all of your old school friends without WiFi or email on their phones can't really interact with your phone at all. Even MMS isn't available for sending photos!

I thought this would be a major problem at first because on my old phone I sent a lot of stuff over Bluetooth. On the other hand, when you have WiFi, and a pretty decent email app, Bluetooth just doesn't seem so important.

Can I have your iPhone?

Can you not cause a scene every time I get this thing out to simply text someone?

Any other common questions you get asked about your iPhone? Please tell!

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Updating the servers. Oh what fun.

liquidicity temporarily down, back now

Media Temple are great hosts. Well, most of the time. Yesterday they performed upgrades to almost all of their dedicated servers, including ours, and most went well, without a hitch. Not ours.

Due to a lot of the complexities behind Squares (that seemingly simple ad system), we use PHP 5 amongst other technologies that Media Temple hadn't remembered about. Upon updating, they managed to mess a few things up related to PHP, and with our site almost entirely built on the technology, we couldn't do much other than sit around and bark at (mt) to get them to fix it faster.

Eventually, after a good few hours, well, actually almost a whole day, we were back.

Let's hope the so-called updates aren't quite so damaging in future!

Thanks for your patience,

GoSquared

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HTML, CSS, Javascript are universal standards? No.

Not so Standard Standards

Here's an issue that's really bugged me as a web developer for so long. But not only me. You'll find numerous instances of where developers have ranted and criticised the diversity of rendering engines that are available. IE5, IE6, IE7, Firefox, Safari, Opera and Netscape are the main ones that come to mind, and each one is uniquely different. Sure, that's fine when it comes to functionality and UI of the program, but does it also have to extend to the way Hyper Text Markup Language is rendered in each browser?

HTML, CSS and Javascript were introduced as a simple way to get web pages to look the same wherever you looked them up and whatever computer you were using. A universal standard. So why is this barely the case today? IE6 being one of the worst instances, each browser renders code and parses JavaScript differently, causing numerous frustrations to developers and designers when they are met with the intimidating challenge of seamless cross-compatibility of their webpage on all browsers. Whether it be the complete and ugly replacement of your carefully styled form input boxes and buttons by the stubborn Safari, or the inexplicably irritating render bugs that exist in The 'Soft's IE6 rendering engine that adds that little 3px margin here or sticks a float-level object on a new line there, breaking the boundaries of your page.

It is surprising that large corporations still insist on introducing varying rendering engines in their own browsers to become bundled by default with operating systems. Microsoft uses an engine called "Trident", Apple uses "WebCore" for Safari, and Opera uses "Presto". Everyone in this business knows that if you want a decent browser, you get Firefox, or a browser that utilises an unmodified version of the Gecko rendering engine (something that I'd like to see more of). I will eat my shoe when the day comes that Microsoft and Apple announce that Firefox will come packaged as the default browser on their operating systems, whilst choking on it in glee, as this will be the best news ever to developers around the world. This would mean no more hours wasted trying to get that damn rounded corner to fit onto that button in IE, or styling that "submit" button in Safari, for example.

The point is, everything should be one simple standard like its meant to be. Browsers that are supposed to display the page the same should display it the same! Is that too much to ask? It would also save corporations lots of time and money if they just developed their particular browser around one universal rendering engine, and a good one at that, such as Gecko, since I've rarely had any problems getting designs to work in it. No fuss, no mess, happy developers, and happy customers.

This isn't just a problem for insignificant developers. Google themselves don't support Safari with their Google Talk chat system built into a clever AJAX module in the Googlemail CP, because of the differences in the way Safari parses its code. In short, it doesn't work in Safari! Now if Google can't get it to work, then that suggests this is quite a complication.

The situation is, admittedly starting to improve; The Soft releases IE7 which is just about good enough to pass as a browser, Safari is not too bad and is getting better, and IE6's undeservedly massive market share is gradually getting stamped out by Microsoft's aggressive push to upgrade it to IE7, and in doing so removing the ability to use IE6 anymore (sore spot there, Microsoft?). This can be irritating, however, because as I use Vista, I am unable to test in IE6.

Even so, there will always be enough people using terrible browsers to force you to continue writing CSS and JavaScript hacks to get your layout to work properly. Time consuming as it is, I think there's little we can do about it for the moment. The only thing I can do is continue spreading the word about Firefox. Which reminds me:

Get Firefox now!

And no I don't work for them ;)

Geoff

P.S. http://www.ie7.com/

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